The Hitbox
In Bullet Hell games, your sprite is not your hitbox.
- Visual Size: Your character looks like a 16px block.
- Actual Hitbox: The deadly area is only a tiny 3px dot in the very center.
- Strategy: Bullets can graze the edge of your sprite without killing you. Trust the center dot.
Slow Motion
You have a limited Energy Bar. Holding Shift (or Double Tap on mobile) slows down time by 70%.
Defensive UseUse it when you are cornered to find the one safe path out.
Precision UseUse it to make micro-adjustments between tight bullet streams.
Energy regenerates slowly. Don't waste it on easy patterns.
Pattern Recognition
Streaming
Many bullets are aimed directly at you. If you move in a slow, constant direction, the bullets will trail behind you in a neat line ("streaming"). If you panic and move randomly, you scatter the bullets everywhere, making them harder to dodge.
Don't Hug the Wall
Staying in the center gives you 4 directions to escape. Staying against a wall traps you against 3 sides. Only retreat to the edge if absolutely necessary.